Halmud

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The Halmud Settlement

Halmud Key Locations:
Halmud Blacksmiths
Halmud Grocers
Halmud Taverns and Inns
Halmud Temples and Shrines
Halmud Townmaster’s Hall
Halmud Brothels and Suspicious Locals
Halmud Marketplace

The Settlement of Halmud has existed for a mere 5 years. It was colonized by a fleet of northeners as 16 ships of varying shapes and sizes sailed through the chaotic storms terrorizing the straits between the north and south continent. In then end, only 8 were known to land, all found the inlet protecting Halmud to be the only safe place to take anchor.

The inlet protecting Halmud protects the city and surrounding area from the powerful storm eternally waging in the waters. In addition the inlet proves very fruitful for fishing and is a major factor for the settlement’s survival.

The settlement itself is built onto of ruins of some much older city. It is clear that floods and tidal waves heavily damaged whatever city once stood here, leaving only the sturdiest of structures standing and not much else. Despite the damage, the settlers have now moved into many of the buildings and have built makeshift homes for themselves. These old buildings appear to be made of sandstone and seem to stretch no higher than 2 stories.

Outside the settlement is a very wild and untamed land. To the south is an open plain with rivers weaving throughout, one of which feeds the settlement fresh water. The plains have proved capable of maintaining farmland, if it wasn’t for the dangers roving the land, seemingly unafraid of humans. To the east is a large mountain range, very little is known of the range, let alone beyond it. To the west is a small forest the has proven a fair source of game and wood, as well as being a far more dangerous place than the plains. Further to the southwest is the “Haunted Forest” called because everyone thinks it is haunted, or a least really scary. It is also known that far to the south appears to be desert.

The land surrounding Halmud is only slightly known, as for the past 5 years everyone’s time has been spent trying to survive, and traveling far beyond the settlement’s walls has been found to reduce chances of surviving.

The layout of Halmud itself is a little vague, due to the damage of age and water to the land and buildings. The current settlement, however, has mostly followed the course of the river which flows from south to north through the center of the city. The north side of the settlement is along the coast and is primarily the turf of the fishermen and others who rely on the ocean. Following south are the homes of many of the residents, wanting to stay close to fresh water. The Halmud Townmaster’s Hall is a bit more south, attached to Market Square. Continuing along the river are more ruins converted into homes, though they become fewer and fewer until one would feel they are outside of the town.

The east and west side of the city have been partially explored, but remained infected with animals and creatures and is far enough from the river to not be particularly valuable.

Halmud

Remnants of the Mana War Capaal Capaal