Tag: Magic

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  • Wolf

    [[Creatures | PREVIOUS (CREATURES)]] Well, it looks like a wolf. But they seemed pretty aggressive, willing to attack humans, and intelligent enough to make a distraction to go after the mules. It seems like they could do some pretty unique stuff. …

  • Mage Hand Gloves

    [[Relics | PREVIOUS (RELICS)]] These gloves are laced with ''Skylyr" throughout the knuckles. The gloves seem to allow the user to lift small objects and move them around, how much, how many times, and how far is still unknown.

  • Pundo Boots

    [[Items | PREVIOUS (ITEMS)]] Boots made of leaves grass and twine. They don't match how the rest of the relics you have found look like or act, but they are special in their own right. While walking, your footprints make no sounds (granting …

  • Sleep

    [[Spells | PREVIOUS (SPELLS)]] Sleep 1st level enchantment Casting Time: 1 round Range: 90 feet Components: V, S, M (a pinch of fine sant, rose petals or a cricket) Duration:1 minute This spell sends creatures into a magical slumber. Roll 5d8 …

  • Hellish Rebuke

    [[Spells | PREVIOUS (SPELLS)]] Hellish Rebuke 1st level evocation Casting Time: 1 reaction, which you take in response to being damaged by a creature within 60 feet of you that you can see. Range: 60 feet Components: V, S Duration: Instantaneous …

  • Web

    [[Spells | PREVIOUS (SPELLS)]] Web 2nd level conjuration Casting Time: 1 round Range: 60 feet Components: V, S, M ( a bit of spiderweb) Duration: Concentration, up to 1 hour You conjure a mass of thick, sticky webbing at a point of your …